Path of Exile 3.12 changed the way of filing its data, requiring a comprehensive re-down load in the game
Inside the subsequent week, Path of Exile will deploy the 3.12 patch, which includes lots of technical adjustments within the Path of Exile, in preparation for the release of Heist. This patch adjustments the way that Path of Exile retailers its data, requiring a comprehensive re-download from the game. For many years, POE has been producing lots of improvements, and every single improvement needs to be fully re-downloaded, so POE can take this opportunity to bundle them with each other. Right now Poe2Trade shared some news about POE 3.12.
Change the way the Exile Path retailers data
Right after ten years of development, we are changing the way Path of Exile retailers its internal data files. The technical specifics of this aspect have nothing to accomplish using the player library, but there are actually some positive aspects we will introduce in detail in this article.
Initially, it is actually essential to understand that this can call for re-downloading the complete game for all customers. This can be a large expense (when it comes to time and bandwidth), but we consider it's best to only do a comprehensive re-download, then contain enough added added benefits at the very same time, it's certainly worth it for everybody.
Please note that you do not need to uninstall and reinstall Path of Exile. Patching to 3.12 will automatically download the vital data again.
More rapidly patching
Patching the path of exile having a standalone patch is going to be a lot quicker than just before. Inside the new system, the files are bundled with each other, which implies that the files to become downloaded are now on typical a lot larger. The previous patch had to establish a huge number of independent Web connections, so there was plenty of overhead. With our speedy CDN, it really should now pass it quicker.
Increase steam repair
A further essential result of this patch is the fact that the Steam version of Path of Exile can now be patched quicker. Previously, the complete GGPK file had to become copied by the Steam patch, which meant that even a compact patch would take a considerable quantity of time for you to apply. Inside the new system, compact patches are fundamentally instant, and large patches are a lot quicker than just before. This really should be comparable to the speed of applying our standalone patch.
The new file storage technique also improves the way we preload essential assets. One of the most clear improvement is the fact that players without the need of SSD will have a lot improved time. The added benefits for customers of SSDs are a lot more trivial.
Texture good quality improvement
When re-downloading every thing, we re-exported each of the textures of Road to Escape applying the updated compression system, resulting in better-looking results. This will create clearer textures throughout the game.
In a comparable way, we also re-exported all audio files applying the most recent version from the audio library we applied. Generally, this is a luxury that we can't justify (due to the fact it is going to result in a large patch), but if we still re-download every thing, then we will make no cost improvements to the audio.
The patch also includes lots of minor engine/renderer bug fixes and efficiency improvements. We never desire to assure that there is going to be particular improvements, due to the fact it is going to vary from system to system, but we are pleased to determine how Vulkan and DirectX 11 influence efficiency.
Although we've got thoroughly tested the patch, there may perhaps only be minor challenges when a million community members try to use the patch. We hope that this can not come about on the day Heist is launched, so we will release this technical patch ahead of time in order that we've got time for you to resolve all minor challenges that arise. This is also your chance to cancel a big quantity of downloads ahead of time.
The road to exile of macOS is going to be officially launched with Heist on September 18, and we will give it having a 3.11 (Harvest) client for some community testing just before Heist is released Need more. At some point immediately after the deployment of 3.12 , we may perhaps post a hyperlink to the macOS client in order that men and women can start off giving us feedback. The essential cause for the need to pre-deploy 3.12 is to store game data in a new way rather than the old way.
Epic game store version
Comparable to the macOS version, as soon as the 3.12 technical patch is deployed, we are able to list the path of exile in the Epic Games Shop to prepare for the release of Heist. We hope to provide this feature a single or two weeks just before the launch in order that players can check out and report any challenges to us just before the official launch date.
We are quite excited about each of the improvements brought by 3.12 . Obviously, this has been a long time, and it is actually anticipated to turn into a great benchmark for the deployment of Heist on September 18.