Mar 19 Views (1325)

guildwars2goldmmo:What to do to set Wild Star up for Success

As a professional MMORPG webstores for over 9 years, from being in the beta and seeing new people join every beta weekend and the same questions being asked every time-What can we do to set Wildstar up for success?


I think everyone that is a fan of this game is as excited as I am for the launch. It's no secret that Carbine is up against the odds with the way the launch is going to happen, many games of the past did not launch well in far less competitive circumstances.I have seen a lot of posts from the Devs asking the players to spread the word to ensure that OUR game is a success, what is everyone doing to try to make this happen?

WildStar development started in 2005, after 17 former members of Blizzard Entertainment founded Carbine Studios. At the time, the seventeen former members of Blizzard Entertainment had a desire to "do anything but WoW", "In fact, most were excited and overjoyed to try and start over, this time, not making the same mistakes that might have been made before." When confronted with the decision of a game engine, the company first looked at off-the-shelf options. Although multiple engines were available for use, the team found that none of them suited their needs, to be able to scale well five years into the future. Eventually, the team decided it would be best for them to create their own, allowing them complete freedom.

We have been in beta of ESO and WildStar,the Wildstar devs have alluded to their game providing a lot of challenging, epic, endgame content. So long as NCSoft gives the game adequate support it will be very successful in the long run.I am sure many cool things will Wild Star brings out ! Just keep your eyes on the game and enjoy yourself in the Wild Star beta test .

Anyone are welcomed to redistribute, copy, quote, reference or perform content in this site, if and only if he/she attributed the work